This is a great project!
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Mary’s last goal doesn’t make sense: What sort of HOA President wouldn’t want to live next to a park?!?
That’s a good point! But this particular HOA President has lived in the neighborhood a long time, is nervous about change and uncomfortable with the new diversity of Solano Heights. She sees parks as possible gathering places for “trouble-makers” — like gangs and drugs and vandals (folks that others might recognize simply as “kids” and “teenagers”). So she doesn’t want to live next to a park…
If you could relocate the park like you can with the factory, this game would be much easier to make everyone happy with.
Also, Consuelo’s demand for *14* A-housing units is ridiculous, but could be achieved more easily if the A-housing also counted as height-controlled.
Food for thought…
Game is accurate. In my seven year planning parks I cam to realize that everyone wants a park and no one wants it next door – unless is restricted to the immediate residents. It seems our belief in private property and history of suburbanization of all elements of our environment has left us unable to value and use well public spaces. Many homeowners believe that only the morally dubious (druggies, prostitutes, apartment dwellers, teenagers, and homeless) have need for or would use public spaces. The good folk would obviously use their spacious yards, community clubs, carbon fiber bicycles, fitness clubs, or at the very least trader joe’s, to recreate.
Appreciate your comment — hopefully we can help generate some conversations that lead to alternative scenarios…
You’re, of course, welcome and free to create creative and entertaining games like this one. I’m offended, however, that you apparently use government funds to help pay for it. Your game is based on a pure collectivist perspective without mention of other view points. I believe this method of land-use planning minimizes low-cost housing and business resources. Although certainly not perfect, there were fewer major problems before group-zoning was strictly enforced.
Please consider the ethics of accepting funding from an organization (the Feds) that is increasing our debt to pay for such programs.
Thanks for your comment. And please be assured that very little funds of any kind, government or otherwise, went into this small experiment.
Jim, calm down. It’s the Fed’s job to ration the soup and close the door when it runs out, not our job to yell at the hobos to stop standing in line ….
(I couldn’t think of a good car analogy).
I actually played the game for “balance”, which prioritizes affordable housing and business. At least I thought it did. The game is pretty open, and this definitely educated me a little bit, so I’m not offended if any money at all went into the game.
Nice little game. I do wish there was an additional level where you had access to all of the zoning possibilities, and the goal of ‘Make everyone happy’. I was kinda disappointed that in my playthrough I never had the chance to resolve the conflict about the park, and that doing another playthrough aiming for that would lock out one of the other conflict resolutions instead.
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… The same Everett Mann from http://www.scp-wiki.net/dr-manns-personnel-file ?
No! Our Everett Mann is a completely fictitious real estate developer. (but yours is interesting).
Interesting choice that you can’t win the game and make the single family home owner happy.
Its a Single family home in a dense city area, next to an apartment building. They will never be happy. And if you look at the icon for her she is elderly, part of the last generation and has lived in that house for a long time. An apartment building is always changing its something that bothers that person. I would say.
I won the game and still made the home owner happy. I was trying to test myself. You just have to pick a different goal – the village – instead of sustainability or balance.
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After attempting to learn about Relocation Benefits, I get this message: http://i.imgur.com/9W7Ye3o.png
Thanks, Jack! We will correct that. (We’re still ironing out the nits)
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dumist game ever
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